I. Newspaper: Intro to MysteriesSomething odd was delivered to your mailbox. The items in an envelope seem to be from different times...and worlds! Slowly you realize that a mysterious secret society is watching you as you try to pass this unusual t…

I. Newspaper: Intro to Mysteries

Something odd was delivered to your mailbox. The items in an envelope seem to be from different times...and worlds! Slowly you realize that a mysterious secret society is watching you as you try to pass this unusual test. Will you accept this challenge?

This is a special game that gets you familiar with codebreaking and mysteries. It also gives you teasers of the storyline-based games that are ahead of you!

II. Cabaret in Lapin BlancParis, 1899. Colette, a gorgeous cabaret dancer, disappears. Her dressing room is full of confusing leads: among the jewelry and love notes, you find a threatening letter and some truly unexpected things from the past. Who …

II. Cabaret in Lapin Blanc

Paris, 1899. Colette, a gorgeous cabaret dancer, disappears. Her dressing room is full of confusing leads: among the jewelry and love notes, you find a threatening letter and some truly unexpected things from the past. Who is she..? And what happened to her? Find Colette and reveal her dark secret!

Over ten various puzzles to solve, from ciphers to altering items in the most unpredictable ways. We recommend this noir-inspired murder mystery for a date night or a fun game night with friends.

III. Distress Call from Outer SpaceThe year is 2220, a century into the human colonization of Mars. Humans remain the same: two planets are in constant political conflict. Your spaceship picks up a distress call from a Martian spy who has discovered…

III. Distress Call from Outer Space

The year is 2220, a century into the human colonization of Mars. Humans remain the same: two planets are in constant political conflict. Your spaceship picks up a distress call from a Martian spy who has discovered how to stop the war! Now encrypted Martian files and the main spaceship computer are in your hands, along with the fate of both Earth and Mars.

Expect an unusual amount of digital interaction (it’s the 23rd century after all.)

IV. Breakfast for a Serial Killer“Extraordinary Weekly”, 1956: “The death of a waitress at Stanley’s Diner, is being investigated in connection to similar cases...” This time, you work as a cop in the fifties. Bring justice to the victims of a seria…

IV. Breakfast for a Serial Killer

“Extraordinary Weekly”, 1956: “The death of a waitress at Stanley’s Diner, is being investigated in connection to similar cases...” This time, you work as a cop in the fifties. Bring justice to the victims of a serial killer who clearly has a thing for junk food! Expect case files, coroner’s reports, & footage of suspects’ interrogations with real actors!

This game really puts your detective skills to the test! The gameplay is full of puzzles but is focused on the narrative and is more linear. * Parental Advisory: Mild Content.

V. Wild Mansion of Mr.FerriMr.Ferri, the extravagant animal lover and the owner of the creepiest mansion in town, has suddenly passed away. The word on the street is that he was killed…by his own lion! But…was he really? And why is his wife hiring y…

V. Wild Mansion of Mr.Ferri

Mr.Ferri, the extravagant animal lover and the owner of the creepiest mansion in town, has suddenly passed away. The word on the street is that he was killed…by his own lion! But…was he really? And why is his wife hiring you to get him back home, while his son is talking to Ferri’s spirit through the ouija board? Looks like we've got another mystery on our hands!

This game features some unusual special effects we prepare in-house. The story is PACKED with puzzles.

VI. Screaming Venice: Art HeistTHE SCREAM, Munch’s famous painting & the art's most haunting face, goes AWOL right before the opening of a posh Art Biennale in Venice. Art lovers are confused: anyone knows that such a well-known piece is impossi…

VI. Screaming Venice: Art Heist

THE SCREAM, Munch’s famous painting & the art's most haunting face, goes AWOL right before the opening of a posh Art Biennale in Venice. Art lovers are confused: anyone knows that such a well-known piece is impossible to resell! Was it taken for ransom? Or to cover up a larger story? Oh, they have NO idea…

Delve into the world of art crime, recover the precious artifact and get the answers about this equally mysterious and dramatic art heist!

VII. Tale of a Golden DragonOnce upon a time in the Kingdom of Severin, the legendary Golden Firedragon escapes the Scarlet Castle and beats a path of destruction across the countryside. Terrified, the Royals announce a reward for saving their Kingdom, with one condition - the hero must use their head and not their sword!Expect an open wold Medieval fairytale with a little bit more reading to do than usual. Stunning custom illustrations are by artists Sarah E. Davidson (USA), and Alex Stoica (Romania.)

VII. Tale of a Golden Dragon

Once upon a time in the Kingdom of Severin, the legendary Golden Firedragon escapes the Scarlet Castle and beats a path of destruction across the countryside. Terrified, the Royals announce a reward for saving their Kingdom, with one condition - the hero must use their head and not their sword!

Expect an open wold Medieval fairytale with a little bit more reading to do than usual. Stunning custom illustrations are by artists Sarah E. Davidson (USA), and Alex Stoica (Romania.)

VIII. Dinner with AnonymousThe delicious case number VIII is getting ready to be served…Approximate release date - October 1.

VIII. Dinner with Anonymous

The delicious case number VIII is getting ready to be served…Approximate release date - October 1.

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Initiation

The most special of all, it tells a story of a Game Master and his Secret Society. How come he possesses this ancient knowledge to open other worlds and send you through time and space? To find out, you need to unlock the Game 13 with a password by collecting 12 letters hidden in the games 1 to 12. Initiation Game Winners will receive prizes mailed by us!

Reviews

  • We really read into everything and once we finished the game, I was already looking forward to playing the next round. It leaves you guessing and wanting more!

    Micayla, Toronto

  • I loved trying to figure out who was lying and who was the murderer in Game IV! My criminal justice in forensic science schooling came in handy with this one!

    Chelly, Mississippi

  • I just finished playing Game V, and WOW! It's definitely my favorite chapter so far, primarily because of the Ouija Board! It was one of the best executed special effects I've seen. A perfection match for the Ouija board. I loved all of it!

    Melinda, Virginia

  • Took us an hour, played with a friend, and it was super fun! Definitely going to keep the monthly subscription. We were a bit stuck at the beginning but the hints helped and we figured out most of the items ourselves!

    Edward, Etobicoke

  • Hard to imagine the amount of time and effort invested to create this, especially for a small business. I freaking loved that secret thing I had to cut out (if you played, you know!) Playing solo, waiting for my second envelope!

    Dmitry, Ontario